I'm Raj Pathare.

MERN DevOps Unity3D

I'm a Software Developer, tech geek and a full time learner. It's so nice to see you here!

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About Me

Currently, I'm working as a Software Engineer at IDFC FIRST Bank. I've done my Bachelor of Engineering in Information Technology from D.Y. Patil University. My journey as a developer started since I joined my college. Web Development was the first thing that crossed my mind. I took some online courses and started working on android later on. I love playing video games in my free time. I was always intrigued by how such games are made from scratch, so I started exploring Unity (a game engine). Things I can work on - MERN stack, Kubernetes, Unity3D.
Ping me up if you want to know more!

Education

Dr. D.Y.Patil's R.A.I.T, Navi Mumbai

Bachelor of Engineering (B.E) - IT May 2019

CGPA - 7.98/10.00

NKTT College, Thane

Higher Secondary Certificate (HSC) March 2015

Percentage - 86.00%

Vasant Vihar High School, Thane

Secondary School Certificate (SSC) March 2013

Percentage - 88.55%

Work

IDFC FIRST Bank

Deputy Manager - Software Engineer May 2022 - Present

Focused on establishing and scaling robust infrastructure for the ThoughtMachine Vault project, employing an array of tools and methodologies to ensure efficiency and security. I've mainly worked on AWS, GoCD, Docker, Kubernetes, Ansible, Terraform, Nodejs, here at IDFC FIRST Bank.
• Developed tailored Helm charts for crucial components like nginx-ingress, jaeger, namespace-secrets and kube-prometheus-stack, facilitating their seamless deployment in the production environment.
• Created custom shell scripts enabling seamless synchronization of secrets from HashiCorp Vault to AWS SecretManager, ensuring secure and efficient secret management across platforms.
• Utilized GoCD as an automation framework to construct comprehensive CI/CD pipelines, empowering developers with streamlined workflows while strictly adhering to DevSecOps principles.
• Leveraged Packer for automated creation of Golden AMIs, optimizing the infrastructure setup process.
• Worked on Terraform to craft multiple modules for infrastructure provisioning including Network, EKS, RDS, MSK, MongoDB deployment.
• Developed a NodeJS module enabling developers to autonomously create their own Kafka topics on AWS MSK, fostering flexibility and autonomy within the development environment.
• Worked on building the VSM flow for app pipelines, enabling the seamless deployment of applications to higher environments.

Reliance Jio

Assistant Manager - Software Developer June 2019 - May 2022

I've mainly worked on Docker, Kubernetes, Jenkins, Ansible, Nodejs, here at Jio.
• Developed and maintained automated CI/CD pipelines for different JioMedia applications using Jenkins.
• Developed Ansible playbooks for deploying various features on multiple servers and also for creating Kubernetes clusters from scratch.
• Extensively used Kubernetes as an orchestration tool for managing Docker containers.
• Deployed monitoring system (Prometheus-Thanos + Grafana) on all JioMedia Kubernetes clusters (Dev/Prod) and created custom Grafana dashboards for all applications.
• Developed JioMonitor - A Nodejs project which uses the Kubernetes API client for actively monitoring all databases present inside the cluster and sends an email to the desired team if some database goes down so that the issue gets resolved on time.
• Developed JioFace auto-spawn system - The API is used for automatically spawning/deleting/editing custom face recognition pods inside the cluster. Multiple recognition processes are created inside a single pod for efficiently utilizing resources (GPU).
• Worked on JioObservability as a Backend Developer (NodeJS, Express, MongoDB). Contributed to the development of an in-house observability solution, empowering teams to seamlessly onboard their systems for comprehensive end-to-end monitoring, logging, and tracing.

10Static Inc

Unity3D Game Development Intern January 2019 - April 2019

• Worked on multiple hyper-casual games like - PlusOne, Angry Meteor, Spikey.
• Technologies used - Unity3D, Blender.

Coding Blocks

Campus Ambassador September 2018 - March 2019

My main responsibilities were - Hosting Online Coding Competitions on HackerBlocks (a coding platform developed by Coding Blocks) and increasing the CB user-base.

My Skills


Back-end
Intermediate
Front-end
Intermediate
Docker
Expert
Unity3D
Beginner
Linux
Intermediate
Kubernetes
Expert

My Achievements

  • Govt. granted Scholarship (B.E)

  • Govt. granted Scholarship (BSc) Government funding of (₹80K/year), for pursuing BSc studies

  • Udacity - Intel® Edge AI Scholarship (2019)

  • EngiNX The IoT Challenge (2017) - TCS Selected in top 150 teams out of 7500 teams who participated in the IoT challenge

  • EngiNX The Digital Twin Challenge (2018) - TCS Selected in top 100 teams out of 7500 teams who participated in the Digital Twin Challenge

My Projects

COVID-19 Info Tracker

COVID-19 Info and Tracking March 2020

About the project: This site let's you track the new coronavirus (COVID-19). Since the data is public, it can be fetched easily. The JSON data gets updated every 30mins. Technologies used - Reactjs, netlify(Hosting)

Lyrics-finder

Lyrics finder app October 2019

About the project: The website can be used to find lyrics for any song. Type in a song title and the list of all matching songs will be listed. This was my first Reactjs project. I wanted to learn reactjs and was curious about the working of context-api. Technologies used: Reactjs, context-api, Bootstrap

ChitChat

Socket.io based chat application August 2019

About the project: Type in your username and the desired room that you wish to enter. If the room doesn’t exist, it will be created when you type in a new room. You can see the users present in the room and chat with them / send them your location. Technologies used: Node.js, Express.js, socket.io

Weatherlive!

Weather forecast website August 2019

Weatherlive let's you get the current temperature in the specified area as well as the temperature throughout the week. It uses mapbox API for fetching the latitude and longitude of the area and this data is then passed to the darksky API for fetching the temperature.

Angry Meteor

Android Game January 2019

About the project: A hyper-casual game where you need to save your planet from a meteor shower - Hosted on Google Play store. Graphics/Textures: The game graphics are specially designed for mobile users. The textures are chosen in such a way that the users may not experience any lag while playing the game. Future work: To add more features in the game like - powerups, adding more custom levels. Also, it can be hosted online so that a lot of players can access it easily.

ARNotes

Augmented Reality android app June 2019

About the project: An AR-based Piano(Keyboard) app which responds to your real-time key press. Download and install the application,the dropbox link for the same is provided above. After installing the application,open it and focus your camera on the print-out (the piano). Press the keys and enjoy playing your favourite instrument with some added twist. Technologies used: Unity3D, Vuforia SDK

Games Bond

Gaming website September 2016

A simple website , where you can access a bunch of flash games. About the project: You can play different flash games here. This was my first web project. I wanted to learn HTML/CSS. Technologies used: HTML5, CSS